Campaign Trends
The standings tell you where everyone is. Trends shows how they got there: a line for each player across the campaign's battles, for victory points, win rate, kills, deaths, honours, scars, RP spent or Crusade Points earned. It has its own Trends tab, after Standings and Players, on the campaign's Overview and on the Stages page.
Trends is part of Supporter and Commander, and it is your own plan that counts, not the Campaign Host's. A paying player sees the chart in every campaign they join, and a free player in a Commander's campaign sees the locked version. The chart is drawn from results already recorded, so a campaign that has been running for months shows its whole history the day you upgrade.
What it shows
Eight buttons under the chart switch what the lines measure. Each point is a player's total up to and including that battle.
| Button | Each point is |
|---|---|
| Victory points | Their victory points so far, primary and secondary together |
| Win rate | The share of their battles with a result that they won |
| Kills | Enemy units their force has destroyed so far |
| Deaths | Their own units that have gone out of action so far |
| Honours | The Battle Honours their units hold, counting units that have since fallen or left |
| Scars | The Battle Scars their units carry, counting units that have since fallen or left |
| RP spent | Requisition Points spent so far. RP granted back counts against it, as it does in the RP column of the standings, so the line ends on that number |
| CP earned | The Crusade Points their units have earned, counting units that have since fallen or left |
Win rate can fall, and so can honours, scars and Crusade Points: an honour lost to a Devastating Blow, a scar repaired, or a scar taking a Crusade Point away all bring a line down.
A player's kills and deaths for a battle arrive with their post-battle report, so a battle they have not filed for yet adds none, and one they never file for never does. Victory points and the result count as soon as the battle ends.
Kills are kept on the units that made them. Remove Unit, or an army import with Replace existing units switched on, takes those units' kills off the chart, from every battle, so the player's Kills line drops along its whole length. A unit recorded as Destroyed stays on the Order of Battle and keeps its kills. Deaths, honours, scars and Crusade Points are read from each unit's history as well, which a removed unit keeps, so a unit that fell and was then struck from the roster still counts.
Things that happen between battles
A requisition bought in a battle's muster or post-battle report counts at that battle. One bought from the force sheet, or an honour or scar added on a Crusade Card, counts at the last battle the player had fought by then, or at their first battle if it came before any. Every one of them lands somewhere on the line, so the line always ends on the player's whole total.
A unit's record starts on the day unit history arrived in Echelon. In a campaign that was already running then, everything a force's units held that day counts at the last battle the player had fought, so the honours, scars and Crusade Points lines are flat before it and jump there.
Which battles are on it
Along the bottom are the campaign's battles, not dates: one evenly spaced step per battle, stage by stage in stage order, and in battle number order within a stage. A battle with no stage stays beside the battle numbered before it. The date each one was played is in the tooltip.
A battle joins the chart once its result is in, which is the same rule the standings use, so the victory points, win rate and RP spent lines end on the numbers printed in the standings. CP earned counts units that have fallen or left, so it can end above the standings' CP column, which counts only the units still on the Order of Battle. A battle still to be played, a cancelled battle and one the Campaign Host has archived are not on the chart. If battle 5 is played before battle 4 in the same stage, battle 4 takes its place in front of battle 5 once it has been played, and the totals after it move along.
Each stage is a band behind its battles, with the stage's name along the top. A battle with no stage has no band.
Where a line starts and stops
A player's line starts at their first battle and stops at their last, so someone who joined late starts partway along. A player with a single battle shows as one dot, since a line needs two. A player who has left the campaign keeps their line, as they keep their row in the standings.
Each player keeps one colour and one marker shape for the whole campaign, given in the order players joined, and neither changes when someone leaves. The shape is the mark that appears on their line when you point at a battle, and it is drawn beside their name in the list and in the tooltip, so you never have to tell two lines apart by colour alone. Colours repeat after nine players and shapes after seven, which is why every line is also named.
Reading it
- Point at the chart to see each player's total at that battle, highest first, under the battle's name, its stage and the date it was played. Past ten players it lists the top ones and every player you picked, and counts the rest. On a phone, tap a battle to keep its tooltip open, and tap it again to close it.
- Pick players in the list beside the chart to compare them. Everyone else fades to grey but stays on the chart, so your line keeps its context. A picked player is named at the end of their line and in bold in the tooltip. Reset clears your picks.
- Point at a name in the list to lift that player's line out of the rest.
- On a narrow screen the list becomes a row of names above the chart, which scrolls sideways. The buttons under the chart scroll too, with an arrow at the end of the row while there are more to reach.
With a keyboard
The list of players is one stop on the Tab key. The arrow keys move along it, and Enter or Space picks the player you are on. Tab again to reach the chart: the left and right arrows step through the battles, up and down step through the players, and Home and End jump to the first and last battle. Each step is read out as the battle, the player and their total, and the tooltip follows.
Before there are two battles
With no results yet, the section says so in one line. After the first battle it shows a table of where everyone stands after that one game, because a single point is a standing rather than a trend. The chart and its buttons appear from the second battle.
On the free plan
Where the chart would be, there is one line saying how many battles are charted for how many players, for example 8 battles charted for 6 players, and Unlock trends. That opens a window describing the chart, with See plans to go to the plans. It opens only when you press the button, never on its own.
Who can see it
Everyone in the campaign with a paid plan sees the same chart. It is built from results every player can already see, in the standings and on each battle's page, so nothing on it is private to one force.
What it is not
- The Standings tab ranks players as they stand now. Trends shows the road there, and does not rank anyone.
- Unit History is the record of each of your own units, battle by battle, and only you can read it.
- Standings by alliance, in Alliances and Teams, add up an alliance's record. Trends always draws one line per player.