Post-Battle XP & Scars
The narrative heart of Warhammer 40,000 Crusade takes place after the final die is rolled. Echelon automates post-battle accounting — calculating XP gains, processing casualty tests, tracking permanent Battle Scars, and prompting unit rank-ups.
Role & Scope
- Target User: All Players
- Required Subscription: All Tiers
- Prerequisites: A completed match in Echelon.
Post-Battle Resolution Workflow

Step 1: Log Unit Kill Tallies & Agendas
- Click End Match & Log Results in the Live Battle Companion.
- For each unit participating in the match, record:
- Kills Tally: Number of enemy units destroyed by this unit during the match.
- Agenda Progress: Check off any Agendas successfully completed by the unit (e.g. Marked for Death, Search for Relics).
Automatic XP Calculation
Echelon automatically awards:
- +1 XP to every unit that participated in the match.
- +1 XP for every 3 enemy units destroyed by a unit.
- +1 to +3 XP for completed Agenda conditions.
- +1 XP for the nominated Battle Tallies / Marked for Greatness unit.
Step 2: Out of Action (Casualty) Tests
If any of your Crusade units were destroyed during the match, you must perform an Out of Action Test for each destroyed unit.
- In the post-battle screen, destroyed units will be marked with an Out of Action badge.
- Click Roll Casualty Test (or manually input a D6 roll result):
- Roll 2–6 (Passed): The unit recovers without long-term injury.
- Roll 1 (Failed): You must choose one of the following consequences:
- Devastating Blow: The unit loses 1 RP or 1 XP (cannot drop below current rank baseline).
- Battle Scar: The unit suffers a permanent Battle Scar.
Step 3: Selecting Battle Scars
If a unit fails its Casualty Test and suffers a Battle Scar:
- Click Select Battle Scar.
- Choose from the official Crusade Scar tables (or input a custom scar):
- Deep Wounds (-1 to Advance and Charge rolls)
- Crippled Structure (-1 Movement)
- Disgraced (Cannot be selected for Marked for Greatness)
- Click Apply Scar. The scar will be recorded on the Crusade Card.
Healing Battle Scars
Battle Scars remain on a unit until removed. You can spend 1 RP on the Rearm & Resupply Requisition outside of battle to cure a Battle Scar.
Step 4: Processing Rank Ups & Battle Honours
If a unit gains enough XP to cross a rank threshold, a Rank Up notification will appear:
- Click Claim Battle Honour.
- Select the Honour type:
- Battle Trait: Narrative stat buff or special rule.
- Weapon Modification: Stat boost applied to a specific ranged or melee weapon on the card.
- Crusade Relic: Powerful artifact equipped to Character units.
- Click Save Honour.