Campaign Host Quickstart Guide
As a Campaign Host (Campaign Master), Echelon provides you with centralized command tools to manage multi-player narrative leagues, structure narrative Stages, invite players, enforce house rules, and track campaign standings.
Role & Scope
- Target User: Campaign Hosts & Organisers
- Required Subscription: Free Tier (Up to 4 players per campaign) | Commander Tier (Unlimited players & advanced features)
- Prerequisites: An active Echelon account.
Host Workflow Overview
Step 1: Create a New Campaign
- Log into Echelon and navigate to Campaigns in the main navigation.
- Click the + Create Campaign button.
- Complete the setup form:
- Campaign Name: Give your campaign a unique title (e.g., The Vigilus Defiant Narrative).
- System / Edition: Select Warhammer 40K 10th/11th Edition Crusade.
- Description: Add background narrative context, meeting schedule, or local club details.
- Initial Supply Limit: Set the baseline starting supply limit for new players (Default:
1,000 pts).
- Click Create Campaign.
Setup Checklist
Once your campaign exists, the overview page shows a short setup checklist — create your first stage, invite players, build your own roster, and (on Supporter) add a banner image. It's derived from your actual campaign data, not a one-time wizard, so it stays accurate even if you come back to finish a step later. If you'd rather skip the banner step for now, Not Interested dismisses it without blocking the rest of the checklist.
Step 2: Configure Stages & Narrative Phases
Campaigns in Echelon are organized into Stages (e.g., Phase 1: Scout Incursion, Phase 2: Planetary Assault, Phase 3: Final Siege).
- Open your newly created campaign and click Campaign Settings > Stages.
- Click + Add Stage.
- Define the Stage Parameters:
- Stage Name: e.g., Phase I: Planetfall.
- Duration: Set start and end dates or target battle counts.
- Mustering Point Limit: Set the maximum match size allowed during this phase (e.g., 1,000 pts for Phase I, 1,500 pts for Phase II).
- Special Stage Rules: Enable specific stage bonuses (e.g., +1 RP bonus for victories, Environmental Hazards).
- Click Save Stage.
Structuring Campaign Escalation
Gradually increasing the point limit across Stages (e.g., 1,000 pts -> 1,500 pts -> 2,000 pts) lets players naturally grow their Order of Battle and add new veteran units as the narrative unfolds.
Step 3: Invite Players & Distribute Join Codes
- Navigate to the Overview or Participants tab of your campaign.
- Locate the Campaign Join Code badge (a 6-character alphanumeric code, e.g.,
WAR-40K). - Click Copy Invite Link or share the code directly with your players via Discord, email, or tabletop group chat.
- When players enter the code, they will appear in your Pending Participants or Active Roster list.
Participant Limits by Subscription Tier
- Free Host Account: Allows up to 4 total players per campaign.
- Supporter Host Account: Allows up to 8 total players per campaign.
- Commander Host Account: Allows unlimited players, custom faction branding, and automated stage scheduling. For more details, view the Subscriptions & Tiers Guide.
Step 4: Manage Participants & Campaign Standings
As Host, you manage campaign settings, participant access, and administrative adjustments.
- Go to Participants to view joined players and overall campaign standings.
- Host Administrative Permissions:
- Adjust RP / Supply: Manually award or deduct RP for narrative achievements or catch-up rules.
- Share Join Code: Manage invite codes and remove inactive participants if needed.
Step 5: Advance Stages & Determine Victory
As matches are logged using the Live Battle Companion, campaign standings, territorial control, and alliance scores update automatically in real-time.
- Track progression on the Campaign Dashboard.
- When a Stage reaches its target battle limit or date:
- Go to Stages.
- Click Complete Current Stage.
- Select the winning faction or player alliance to apply narrative rewards.
- Activate the next narrative Stage.
Frequently Asked Questions
Can I edit a match result if a player made a logging mistake?
Yes. As Host, go to Campaigns > Battle Logs, locate the match, click Edit Match, and update the scores, casualties, or XP entries.
How do I handle asymmetric player counts or drop-in players?
Echelon supports drop-in players at any time. When a new player joins mid-campaign, they receive the standard starting 5 RP and baseline supply limit, or you can grant them bonus catch-up RP using the Host Adjust RP tool.
Next Steps
- Learn about Campaign Setup & Advanced Settings
- Manage Participants & Permissions
- Explore Stages & Narrative Phases